VoxelMap | |
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Author(s) | MamiyaOtaru |
Website | PM Page |
MC-Forum | Official Thread |
Mod Type | Minimap |
VoxelMap is a Minimap that has been packed to the brim. which is sharing the same code base with Zan's Minimap (Maintained by MamiyaOtaru)
Features
Edit
- Advance entity radar displays icon of each entity.
- Works properly in the Nether.
- Supports most custom Forge blocks.
- Teleport directly to waypoints if you have permission.
- Press
Z
to change map zoom level - Press
X
to toggle large map - Press
M
to bring up the minimap menu and customize its settings - Press
B
to bring up the create waypoint menu
Configuration
Edit
- Main Menu
- Display Coordinates: Toggles whether the player's current coordinates are displayed below the Minimap.
- Hide Minimap: Toggles if the minimap is shown or hidden.
- Location: Sets which side of the screen the minimap is displayed on.
- Size: Toggles between the 3 Minimap Sizes: Small, Regular, and Large.
- Square Map: Toggles whether the Minimap is square or round.
- Old North: Toggles between regular and old north.
- Ingame Beacons: Toggles the display of waypoints. (Off, Beacons, Signs, Both)
- Enable Cave Mode: Toggles the display of caves on the map.
- Radar
- Hide Radar: Toggles whether the Minimap displays Entities.
- Show Hostiles: Toggles whether the Minimap shows Hostile Entities. (IE: Zombie, Enderman, Spider)
- Show Players: Toggles whether the Minimap shows Players.
- Show Neutrals: Toggles whether the Minimap shows Neutral mobs. (IE: Pig, Cow, Sheep)
- Icon Filtering: Toggles whether Icons are blurred.
- Icon Outlines: Toggles whether Icons are outlined.
- Show Player Helmets: Toggles whether Player helmets are shown or hidden.